Erin is a Visual Development artist based in the Los Angeles area. Her past work experience includes Netflix Animation, Disney Animation, Taiko Studios, and Cartoon Network Studios.
Erin is a graduate of Artcenter College of Design (BS in Concept Design) and a Visual Development Artist specializing in character design, key art, and worldbuilding. She is an avid consumer of fantastical narrative and enjoys producing distinct designs and illustrations with a focus on mood and storytelling. In her free time, she loves cooking, baking, traveling, working out, fostering cats, and playing Splatoon & Minecraft.
Principal visual development artist focusing on lighting keys and production aid.
I led Art Center's first game capstone production, Abaddon, as an art director. I was in charge of working with production coordinators and team artists to produce the art assets needed for the project, including all designs (char/env), 3D assets, and animation.
Worked on environment art direction, lighting direction, and end credit illustrations for Junebug, Disney Animation's Intern short for 2021.
Worked on early pitch development of a unannounced animated epic.
Creating character designs, environments, and world-building pieces for a feature.
-Created visual development work for characters, environments, and props for several different IP projects
- Worked alongside Jessica Steele-Sanders (Creator of Rescue Sirens) and Chris Sanders (Co-creator and Director for Lilo and Stitch & How to Train your Dragon) to create character designs for the "Rescue Sirens" world.
- Created concept work for VR theater experiences. Including but not limited to character, key art, environment, layout, signage design, Illustration, etc.
- Collaborated closely with art directors and producers to assist with the production pipeline.
-Worked on the visual development of 16 characters for a 3D animated movie.
-Created 12 anthropomorphized designs of Chinese folk heroes, as well as 4 Chinese scholar characters.