Erin Shin
Erin Shin
Senior Visual Development Artist
Pasadena, United States

About

Erin is a Visual Development artist based in the Los Angeles area. Her past work experience includes Netflix Animation, Disney Animation, Taiko Studios, and Cartoon Network Studios.

Erin is a graduate of Artcenter College of Design (BS in Concept Design) and a Visual Development Artist specializing in character design, key art, and worldbuilding. She is an avid consumer of fantastical narrative and enjoys producing distinct designs and illustrations with a focus on mood and storytelling. In her free time, she loves cooking, baking, traveling, working out, fostering cats, and playing Splatoon & Minecraft.

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Skills

Concept DesignIllustrationCharacter DesignVisual DevelopmentWorld BuildingEntertainment Art

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Premiere
Premiere
Procreate
Procreate

Productions

    • TV Production
      June Bug
    • Year
      2021
    • Role
      Visual Development & Art Direction
    • Company
      Disney
    • TV Production
      Lego Ninjago Legacy Shorts - Gold Rush
    • Year
      2021
    • Role
      Visual Development
    • Company
      Taiko Studios

Experience

  • Visual Development Artist at Netflix Animation
    Burbank, US
    February 2024 - Present

    Visual Development Artist on the Steps feature

  • Senior Visual Development Artist at RAINBOW S.P.A
    March 2023 - January 2024

    Principal visual development artist focusing on lighting keys and production aid.

  • Art Director at Art Center
    January 2021 - December 2022

    I led Art Center's first game capstone production, Abaddon, as an art director. I was in charge of working with production coordinators and team artists to produce the art assets needed for the project, including all designs (char/env), 3D assets, and animation.

  • Visual Development & Art Direction at Disney Animation
    May 2021 - August 2021

    Worked on environment art direction, lighting direction, and end credit illustrations for Junebug, Disney Animation's Intern short for 2021.

  • Visual Development Artist at Cartoon Network
    April 2021 - May 2021

    Worked on early pitch development of a unannounced animated epic.

  • Visual Development Artist at Netflix
    Burbank, United States of America
    July 2020 - Present

    Creating character designs, environments, and world-building pieces for a feature.

  • Visual Development Artist at Taiko Studios
    Burbank, United States of America
    March 2020 - August 2020

    -Created visual development work for characters, environments, and props for several different IP projects

  • Character Designer for Rescue Sirens at Happy Tiki Inc.
    Los Angeles, United States of America
    January 2019 - July 2019

    - Worked alongside Jessica Steele-Sanders (Creator of Rescue Sirens) and Chris Sanders (Co-creator and Director for Lilo and Stitch & How to Train your Dragon) to create character designs for the "Rescue Sirens" world.

  • Concept Artist at Super 78
    Silverlake, United States of America
    May 2019 - August 2019

    - Created concept work for VR theater experiences. Including but not limited to character, key art, environment, layout, signage design, Illustration, etc.

    - Collaborated closely with art directors and producers to assist with the production pipeline.

  • Character Designer at JM Animation Studios
    Seoul, Korea (South)
    October 2016 - January 2017

    -Worked on the visual development of 16 characters for a 3D animated movie.

    -Created 12 anthropomorphized designs of Chinese folk heroes, as well as 4 Chinese scholar characters.

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